Tuesday, September 25, 2012

Create a Happy Workplace

We just had to share the article below from from Posted in September 2012 issue of the Royal Printer's Press about Create a Happy Workplace and customer service.  Enjoy!


The phrase "fun workplace" doesn't have to be an oxymoron.  When people enjoy their time at work, they are more productive, loyal, and committed to doing their job well.  Here are a few ways to create an uplifting workplace by paving your team's road to success with fun:
  • Offer amusement in your breakroom, such as a TV, dart board, Wii, ping-pong table, or popcorn machine.
  • Create games out of production goals with employee-requested incentives or rewards.
  • Organize a "Great Place to Work" committee to plan celebrations such as a Mardi Gras party, an ugly sweater contest during the holidays, or a chili cook-off contest during football season.
  • Encourage employees to volunteer in the community by offering a paid day to do things like help build a house for Habitat for Humanity.
  • Draw names for "secret pals".  Encourage employees to surprise their secret pal with simple acts of kindness or random small surprises (such as leaving a favorite snack on their desk).
  • Partner with local businesses to create a discount card that features exclusive savings for your team.
  • Create a monthly photo-caption contest.
  • Designate an Employee Appreciation Day. Provide food or small gifts, or organize an office outing.
  • Introduce a casual-dress policy (at least on Fridays), since less-formal environments energize productivity.
  • Consider implementing a shorter work week during slower times of the year.  Or restructure working hours to allow Fridays (or even just Friday afternoons) off.
  • Encourage employees to "leave work at work" by creating a daily to-do list before leaving work and not thinking about those things at home.
To maintain a healthy balance between work and fun, it's essential to clarify expectations, stress accountability for actions, and discuss consequences for lack of follow-through.  The ultimate goal is to make it possible to have fun and also ensure the jobs get done.

Posted in September 2012 issue of the Royal Printer's Press

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